I like the idea of condensing the player base to increase interactions. I primarily play on permanent so I cannot weigh in on the changes to the seasonal map though. I do have some clarifying questions about the seasonal world proposal.
It was mentioned that permanent would have a dedicated mining world but nothing was said of seasonal. Does that mean on seasonal you will be able to mine anywhere?
it also said season 5 would be a should season. Is the plan to reset seasonal with every major version update?
How will sleeping be handled on all worlds? Currently all permanent and seasonal both have 1 player sleep. Since 1.17 now includes player sleep percentage, will this be used instead of a mod to gain 1 player sleep in the worlds or is this an extra perk that seasonal will not get?
Thanks again staff for all of you hard work!
Ok so perm map won't get the 1.17 update?
YES! This is why i parked so close to the border!No it will, but I believe the plan is (as it always was) to make the permanent map bigger when the new land generation hits (1.18 ) and simply update the mining map to 1.17 to make the new items available. (Correct me if I'm wrong Steve)
I mostly agree with these changes ^.^
It seems a bit ridiculous to have a $150/mo server for the... at most... 3 or 4 people that are around at any given point in time.
Though I think we should just update everything to 1.17 now, without a season reset (only mining map?), and hop to 1.18 with a new season - the changes to the game in 1.17 are almost exclusively new blocks and stuff, no new world generation - no need to reset the world for that.
I dont think I would want to play on a 5 month season, but maybe thats just me?