Random ideas

RoZenKai

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Inactive Player
.craftable reinforced deepslate :it looks cool but not sure how player would move after placing unless you could add a custom strip recipe that turns it into iron block
.throw an egg at entity to get spawn egg : cuz everyone hates moving them and dirt railways suck
.Silk spawners have 1 farm instead of 20

Just some random ideas I've seen last 2 before and was quite fun but dunno if or how they would work in newer versions
 
.craftable reinforced deepslate :it looks cool but not sure how player would move after placing unless you could add a custom strip recipe that turns it into iron block
.throw an egg at entity to get spawn egg : cuz everyone hates moving them and dirt railways suck
.Silk spawners have 1 farm instead of 20

Just some random ideas I've seen last 2 before and was quite fun but dunno if or how they would work in newer versions
Also maybe uncraft amethyst
 
Hi Kai?
I'm sure staff will discuss this but keep in mind that we already add in specials on some worlds and are somewhat resistant to adding more - we like to keep vanilla- vanilla for example 8)

Most of all thanks for contributing your thoughts!
 
Ive defo been in the moment of wanting to grab a villager and move them where I want them for sure.
The main issue for spawn eggs is that they can change mob cages and whilst this sounds like a cool idea at first.it removes all the unique stuff used in farming some of the more complicated mobs.

I love the idea of uncraftable amethyst mind you!
 
Hi Kai?
I'm sure staff will discuss this but keep in mind that we already add in specials on some worlds and are somewhat resistant to adding more - we like to keep vanilla- vanilla for example 8)

Most of all thanks for contributing your thoughts!
I know just random ideas
 
Weirdly, that's not the case, unlike command blocks. We discussed the idea of this not too long ago in relation to our older seasonal world, and unfortunately I raised this issue, and we decided it would change too much for us.
 

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