Nether Spawn Room

_Iry_

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Does anyone have any ideas? I know lady Lik creates all the wonderful things we have on our realm(s), but she's been working so hard on spawn, I'd be happy to try my hand at the Nether. (I am really no good at making things pretty, I just spent a lot of time building my rail and it inspired me to want more than Netherack in the Nether).

If you have a solid idea, I'd love to help. If you have ideas you want to discuss, let's mind-meld. If no one has anything to say, I'll come up with something and if it looks like unicorn vomit and glitter diarrhea, blame yourselves! Muahahaha! <3
 
lol MC thank you for a good laugh in the morning! :D
This is true tho ^^

Thanks for the initiative Iry! Got no ideas for the nether myself yet tbh, but I look forward to what you come up with! :)
 
Any ideas what the portal room will look like since we're having a few different hubs? Will there be rails to the hubs? Or rails to people's builds? Or both?
 
Maybe have a main room with an outer ring or square depending whats built. Players can connect their tunnels to the outer ring. A station could be built underneath maybe (Ori has a design).

Just thoughts to be added to.
 
A station could be built underneath maybe (Ori has a design).

Here's a world downlowad (updated 28-04-2017 23:15 CEST) of said rail station design.

It consists of:
1. Main station room:
- 8 track selection board (tracks are selected with a torch in an item frame)
- launch button
- cart dispenser button (carts are also autodispensed after a player sets off)
- cargo outbound section (carts with chests travel in front of the player)
- cargo inbound section (player arriving with chestcarts also ends in this section. Line will reset back to cactus when all carts with chests are removed or with a button. Empty chests are not detected. They will run into the cactus.)

2. Line distribution room.

Main room is East (South) oriented. West (North) version would require some tweaks. Give it a test if you like. The end of Line 2 is equipped with a cargo outbound area. You can use it to test cargo inbound section of the station. It's located at 0,0 in case you spawn somewhere else.

Contents of the file:
hmcrs2.jpg


hmcrs1.jpg

if 8 tracks are not enough we could get 8 tracks per direction by multiplying the station in a polar array in such a way:

rail_station_polar.png


Spiral stairs winding down in the center could lead to the station rooms
 
So to start with, before anything we need a big hole in the nether to build in.

I think it was suggested we could also have teleports to the outer mini hubs from the main nether hub.
 

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